#ifndef MESSAGETYPES_H
#define MESSAGETYPES_H
namespace StompedReality
{
namespace Core
{
static const char FILL_RENDER_INIT_MSG = 1;
static const char INIT_RENDER_KEYS = 2;
static const char ADD_TO_RENDERER = 3;
static const char POSITION_UPDATE = 10;
static const char ROTATION_UPDATE = 11;
static const char POSITION_ROTATION_UPDATE = 12;
static const char CAMERA_MOVEMENT = 16;
static const char COLLISION = 127;
}
}
#endif // MESSAGETYPES_H
